Sample 5: Interactive Module

Rationale

IRSC Virtual Campus faculty often develop materials that violate several principles of the multimedia learning theory. The purpose of this interactive module is to inform college instructors  and instructional designers at IRSC Virtual Campus about the Cognitive Theory of Multimedia Learning and the several techniques to apply it. 

 

This storyboard was designed for the development of the interactive training module.

Interactive Module
Resources

This instructional piece was developed using Articulate Storyline 2.  

The equipment used for recording the voiceover was a Blue Snow Ball microphone connected to my personal computer.The software used for recording and editing the sound files was the open source software Audacity.

The storyboard was designed using Powerpoint where the script was typed under the presenter's notes.

This interactive module was published using SoftChalk Cloud and it is available at https://www.softchalkcloud.com/lesson/serve/nxkHs5MGUmDZyi/html.

 

Reflection

Having worked with Articulate Studio for several years, this project was a great opportunity to force myself to learn how to use Storyline 2.

Articulate Studio (13) is very user-friendly, and it offers a variety of premade interactions. Basically, if you can type, you can use Articulate Studio. Storyline 2, on the other hand, offers the capability for more customization, and that comes with technical skills and, consequently, it is more time-consuming. Besides, Storyline 2 works with the concept of “mind maps” through scenes, slides and layers.

Initially, in this project, in the intent to customize to what I wanted to see – I wanted to see that left tab navigation the whole time, so I duplicated the layers in every slide, which generated a convoluted “storyline” or “mind map.”

The version you can access here is version two, in which the structure of the project has been simplified in order to avoid broken links, navigation problems, and dead-end pages/slides.